I’ve been playing Mm games since LBP1, and one thing I’ve always wanted, that Dreams will finally provide, is a way to create characters that are no longer locked to bipeds, or that I will no longer need to use microchip hackery on sackbots to get working in interesting ways. Dreams having more freedom with character creation excites me quite a lot.
As well, I can’t wait to create landscapes or natural scenes. LBP’s 2D scenes were limited in that regard, but with Dreams, I can make properly immersive scenes.
The last thing I want to mess with is music creation, but that’s mostly just because I have a habit of making a toy out of anything that can make controlled pitch and rhythm, so I don’t really have any product in mind with music like I do with art. Still, some of the first few things I want to build in Dreams are simple chill-out scenes that make people feel good for a few minutes while traveling, and I might evolve into making proper games gradually, as I figure out the logic tools.
I guess the last thing I’d do is stream me building stuff on Twitch. I already do occasional art streams and those already feature mostly landscapes and background art. I think it’d be interesting to do that kind of stuff in 3D, with a set of tools that isn’t Blender-levels of difficult to acclimate to.
Mostly, I just want to see this game release. I’ve followed it for ages, I’ve seen it go dark at least twice, and I’ve got fingers crossed that this really is happening now. Not that there’s any pressure or anything, I’m just really enthusiastic about finally seeing it happen after so long.